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Devlog
June 29th 2021 - Life update
June 29, 2021
by
LMNam
Just things in my life: - Headache after receiving the vaccine is no joke, have to lie down and do nothing for a whole day. - The project got slow down a lot due to... not knowing the effective way to...
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June 13th 2021 - Update without playable build
June 12, 2021
by
LMNam
- Waves and stages system, easier for me to fine tune how mobs will spawn, not just random mobs at random places. - New UI. I hope I can solidify on this design since redesigning the UI takes so much...
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May 28th 2021 - Optimized browser version
May 28, 2021
by
LMNam
Playable in browser version has been down for 2 days, 2 very frustrating days. What I wanted to do was to make game and it can run in browser or download to play offline, but the project is getting to...
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May 26th 2021 - More towers
May 26, 2021
by
LMNam
More towers added: Red Defensive + Yellow Defensive, and Red Offensive + Yellow Offensive Yellow Offensive can stun enemies above it Now Yellow Offensive + Red Offensive can shoot projectiles that dam...
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May 25th 2021 - Playable in browser
May 25, 2021
by
LMNam
Game's now playable in browser, just without post processing. I took quite some time to make it playable in browser. Have to space things out as they're loading in, not load all at once. I'll put some...
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May 22nd 2021 - Basic towers
May 21, 2021
by
LMNam
My 1st devlog: 6 basic towers implemented: Blue Defensive/Offensive, Yellow Defensive/Offensive, Red Defensive/Offensive. (BD,BO,YD,YO,RD,RO): 2 combination towers implemented: BD-YD, BD-RO: Simple ch...
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